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Administrator
Ftt_Common
Commits
c8532694
Commit
c8532694
authored
Jun 25, 2021
by
tr
Browse files
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Plain Diff
1、主页面:关于我们窗体设计
parent
0768c1b0
Changes
5
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Inline
Side-by-side
Showing
5 changed files
with
306 additions
and
1 deletion
+306
-1
Tools.csproj
Tools/Tools.csproj
+9
-0
wAboutUS.Designer.cs
Tools/UI/sys/wAboutUS.Designer.cs
+156
-0
wAboutUS.cs
Tools/UI/sys/wAboutUS.cs
+20
-0
wAboutUS.resx
Tools/UI/sys/wAboutUS.resx
+120
-0
wMain.cs
Tools/wMain.cs
+1
-1
No files found.
Tools/Tools.csproj
View file @
c8532694
...
...
@@ -106,6 +106,12 @@
<Compile
Include=
"UI\Popups\wSelectTemplates.Designer.cs"
>
<DependentUpon>
wSelectTemplates.cs
</DependentUpon>
</Compile>
<Compile
Include=
"UI\sys\wAboutUS.cs"
>
<SubType>
Form
</SubType>
</Compile>
<Compile
Include=
"UI\sys\wAboutUS.Designer.cs"
>
<DependentUpon>
wAboutUS.cs
</DependentUpon>
</Compile>
<Compile
Include=
"UI\sys\wUploadUpdate.cs"
>
<SubType>
Form
</SubType>
</Compile>
...
...
@@ -293,6 +299,9 @@
<EmbeddedResource
Include=
"UI\Popups\wSelectTemplates.resx"
>
<DependentUpon>
wSelectTemplates.cs
</DependentUpon>
</EmbeddedResource>
<EmbeddedResource
Include=
"UI\sys\wAboutUS.resx"
>
<DependentUpon>
wAboutUS.cs
</DependentUpon>
</EmbeddedResource>
<EmbeddedResource
Include=
"UI\sys\wUploadUpdate.resx"
>
<DependentUpon>
wUploadUpdate.cs
</DependentUpon>
</EmbeddedResource>
...
...
Tools/UI/sys/wAboutUS.Designer.cs
0 → 100644
View file @
c8532694
namespace
Tools.UI.sys
{
partial
class
wAboutUS
{
/// <summary>
/// Required designer variable.
/// </summary>
private
System
.
ComponentModel
.
IContainer
components
=
null
;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected
override
void
Dispose
(
bool
disposing
)
{
if
(
disposing
&&
(
components
!=
null
))
{
components
.
Dispose
();
}
base
.
Dispose
(
disposing
);
}
#
region
Windows
Form
Designer
generated
code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private
void
InitializeComponent
()
{
this
.
label1
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
linkLabel1
=
new
System
.
Windows
.
Forms
.
LinkLabel
();
this
.
linkLabel2
=
new
System
.
Windows
.
Forms
.
LinkLabel
();
this
.
label2
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
label3
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
label4
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
linkLabel3
=
new
System
.
Windows
.
Forms
.
LinkLabel
();
this
.
SuspendLayout
();
//
// label1
//
this
.
label1
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
26.25F
,
System
.
Drawing
.
FontStyle
.
Bold
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
label1
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
41
)))),
((
int
)(((
byte
)(
101
)))),
((
int
)(((
byte
)(
204
)))));
this
.
label1
.
Location
=
new
System
.
Drawing
.
Point
(
87
,
29
);
this
.
label1
.
Name
=
"label1"
;
this
.
label1
.
Size
=
new
System
.
Drawing
.
Size
(
322
,
75
);
this
.
label1
.
TabIndex
=
0
;
this
.
label1
.
Text
=
"致力鞋业 成就你我"
;
this
.
label1
.
TextAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleLeft
;
//
// linkLabel1
//
this
.
linkLabel1
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
linkLabel1
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
41
)))),
((
int
)(((
byte
)(
101
)))),
((
int
)(((
byte
)(
204
)))));
this
.
linkLabel1
.
LinkBehavior
=
System
.
Windows
.
Forms
.
LinkBehavior
.
NeverUnderline
;
this
.
linkLabel1
.
LinkColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
41
)))),
((
int
)(((
byte
)(
101
)))),
((
int
)(((
byte
)(
204
)))));
this
.
linkLabel1
.
Location
=
new
System
.
Drawing
.
Point
(
150
,
134
);
this
.
linkLabel1
.
Name
=
"linkLabel1"
;
this
.
linkLabel1
.
Size
=
new
System
.
Drawing
.
Size
(
125
,
29
);
this
.
linkLabel1
.
TabIndex
=
1
;
this
.
linkLabel1
.
TabStop
=
true
;
this
.
linkLabel1
.
Text
=
"0571-86799183"
;
this
.
linkLabel1
.
TextAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleLeft
;
//
// linkLabel2
//
this
.
linkLabel2
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
linkLabel2
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
41
)))),
((
int
)(((
byte
)(
101
)))),
((
int
)(((
byte
)(
204
)))));
this
.
linkLabel2
.
LinkBehavior
=
System
.
Windows
.
Forms
.
LinkBehavior
.
NeverUnderline
;
this
.
linkLabel2
.
LinkColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
41
)))),
((
int
)(((
byte
)(
101
)))),
((
int
)(((
byte
)(
204
)))));
this
.
linkLabel2
.
Location
=
new
System
.
Drawing
.
Point
(
150
,
179
);
this
.
linkLabel2
.
Name
=
"linkLabel2"
;
this
.
linkLabel2
.
Size
=
new
System
.
Drawing
.
Size
(
382
,
29
);
this
.
linkLabel2
.
TabIndex
=
2
;
this
.
linkLabel2
.
TabStop
=
true
;
this
.
linkLabel2
.
Text
=
"杭州市江干区高科技孵化 园区 2幢22层D区2215室 "
;
this
.
linkLabel2
.
TextAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleLeft
;
//
// label2
//
this
.
label2
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
label2
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
41
)))),
((
int
)(((
byte
)(
101
)))),
((
int
)(((
byte
)(
204
)))));
this
.
label2
.
Location
=
new
System
.
Drawing
.
Point
(
82
,
134
);
this
.
label2
.
Name
=
"label2"
;
this
.
label2
.
Size
=
new
System
.
Drawing
.
Size
(
72
,
29
);
this
.
label2
.
TabIndex
=
3
;
this
.
label2
.
Text
=
"电话:"
;
//
// label3
//
this
.
label3
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
label3
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
41
)))),
((
int
)(((
byte
)(
101
)))),
((
int
)(((
byte
)(
204
)))));
this
.
label3
.
Location
=
new
System
.
Drawing
.
Point
(
82
,
179
);
this
.
label3
.
Name
=
"label3"
;
this
.
label3
.
Size
=
new
System
.
Drawing
.
Size
(
72
,
29
);
this
.
label3
.
TabIndex
=
4
;
this
.
label3
.
Text
=
"地址:"
;
//
// label4
//
this
.
label4
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
15F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
label4
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
41
)))),
((
int
)(((
byte
)(
101
)))),
((
int
)(((
byte
)(
204
)))));
this
.
label4
.
Location
=
new
System
.
Drawing
.
Point
(
82
,
224
);
this
.
label4
.
Name
=
"label4"
;
this
.
label4
.
Size
=
new
System
.
Drawing
.
Size
(
72
,
29
);
this
.
label4
.
TabIndex
=
5
;
this
.
label4
.
Text
=
"官网:"
;
//
// linkLabel3
//
this
.
linkLabel3
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
12F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
linkLabel3
.
ForeColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
41
)))),
((
int
)(((
byte
)(
101
)))),
((
int
)(((
byte
)(
204
)))));
this
.
linkLabel3
.
LinkBehavior
=
System
.
Windows
.
Forms
.
LinkBehavior
.
NeverUnderline
;
this
.
linkLabel3
.
LinkColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
41
)))),
((
int
)(((
byte
)(
101
)))),
((
int
)(((
byte
)(
204
)))));
this
.
linkLabel3
.
Location
=
new
System
.
Drawing
.
Point
(
150
,
224
);
this
.
linkLabel3
.
Name
=
"linkLabel3"
;
this
.
linkLabel3
.
Size
=
new
System
.
Drawing
.
Size
(
204
,
29
);
this
.
linkLabel3
.
TabIndex
=
6
;
this
.
linkLabel3
.
TabStop
=
true
;
this
.
linkLabel3
.
Text
=
"http://www.feteto.cn"
;
this
.
linkLabel3
.
TextAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleLeft
;
//
// wAboutUS
//
this
.
AutoScaleDimensions
=
new
System
.
Drawing
.
SizeF
(
7F
,
17F
);
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
Font
;
this
.
BackColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
234
)))),
((
int
)(((
byte
)(
245
)))),
((
int
)(((
byte
)(
255
)))));
this
.
ClientSize
=
new
System
.
Drawing
.
Size
(
558
,
331
);
this
.
Controls
.
Add
(
this
.
linkLabel3
);
this
.
Controls
.
Add
(
this
.
label4
);
this
.
Controls
.
Add
(
this
.
label3
);
this
.
Controls
.
Add
(
this
.
label2
);
this
.
Controls
.
Add
(
this
.
linkLabel2
);
this
.
Controls
.
Add
(
this
.
linkLabel1
);
this
.
Controls
.
Add
(
this
.
label1
);
this
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
FormBorderStyle
=
System
.
Windows
.
Forms
.
FormBorderStyle
.
FixedToolWindow
;
this
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
3
,
4
,
3
,
4
);
this
.
Name
=
"wAboutUS"
;
this
.
StartPosition
=
System
.
Windows
.
Forms
.
FormStartPosition
.
CenterScreen
;
this
.
Text
=
"关于我们"
;
this
.
ResumeLayout
(
false
);
}
#
endregion
private
System
.
Windows
.
Forms
.
Label
label1
;
private
System
.
Windows
.
Forms
.
LinkLabel
linkLabel1
;
private
System
.
Windows
.
Forms
.
LinkLabel
linkLabel2
;
private
System
.
Windows
.
Forms
.
Label
label2
;
private
System
.
Windows
.
Forms
.
Label
label3
;
private
System
.
Windows
.
Forms
.
Label
label4
;
private
System
.
Windows
.
Forms
.
LinkLabel
linkLabel3
;
}
}
\ No newline at end of file
Tools/UI/sys/wAboutUS.cs
0 → 100644
View file @
c8532694
using
System
;
using
System.Collections.Generic
;
using
System.ComponentModel
;
using
System.Data
;
using
System.Drawing
;
using
System.Linq
;
using
System.Text
;
using
System.Threading.Tasks
;
using
System.Windows.Forms
;
namespace
Tools.UI.sys
{
public
partial
class
wAboutUS
:
Form
{
public
wAboutUS
()
{
InitializeComponent
();
}
}
}
Tools/UI/sys/wAboutUS.resx
0 → 100644
View file @
c8532694
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema
id=
"root"
xmlns=
""
xmlns:xsd=
"http://www.w3.org/2001/XMLSchema"
xmlns:msdata=
"urn:schemas-microsoft-com:xml-msdata"
>
<xsd:import
namespace=
"http://www.w3.org/XML/1998/namespace"
/>
<xsd:element
name=
"root"
msdata:IsDataSet=
"true"
>
<xsd:complexType>
<xsd:choice
maxOccurs=
"unbounded"
>
<xsd:element
name=
"metadata"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
use=
"required"
type=
"xsd:string"
/>
<xsd:attribute
name=
"type"
type=
"xsd:string"
/>
<xsd:attribute
name=
"mimetype"
type=
"xsd:string"
/>
<xsd:attribute
ref=
"xml:space"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"assembly"
>
<xsd:complexType>
<xsd:attribute
name=
"alias"
type=
"xsd:string"
/>
<xsd:attribute
name=
"name"
type=
"xsd:string"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"data"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"1"
/>
<xsd:element
name=
"comment"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"2"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
type=
"xsd:string"
use=
"required"
msdata:Ordinal=
"1"
/>
<xsd:attribute
name=
"type"
type=
"xsd:string"
msdata:Ordinal=
"3"
/>
<xsd:attribute
name=
"mimetype"
type=
"xsd:string"
msdata:Ordinal=
"4"
/>
<xsd:attribute
ref=
"xml:space"
/>
</xsd:complexType>
</xsd:element>
<xsd:element
name=
"resheader"
>
<xsd:complexType>
<xsd:sequence>
<xsd:element
name=
"value"
type=
"xsd:string"
minOccurs=
"0"
msdata:Ordinal=
"1"
/>
</xsd:sequence>
<xsd:attribute
name=
"name"
type=
"xsd:string"
use=
"required"
/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader
name=
"resmimetype"
>
<value>
text/microsoft-resx
</value>
</resheader>
<resheader
name=
"version"
>
<value>
2.0
</value>
</resheader>
<resheader
name=
"reader"
>
<value>
System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<resheader
name=
"writer"
>
<value>
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
</value>
</resheader>
</root>
\ No newline at end of file
Tools/wMain.cs
View file @
c8532694
...
...
@@ -279,7 +279,7 @@ namespace Tools
/// </summary>
private
void
AboutUs
()
{
this
.
ShowMessage
(
"关于我们"
);
new
UI
.
sys
.
wAboutUS
().
ShowDialog
(
);
}
#
endregion
...
...
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